18 February 2011

Dead Space: Visceral Games wollte mit Isaac Clark einen Allerwelts-Typen darstellen



Der Creative Director von Visceral Games, Wright Bagwell, sagte kürzlich in einem Interview, dass Isaac Clark aus Dead Space 1 und 2 ein “everyday guy” ist.






Wright Bagwell sagte, dass man einen eher glaubwürdigen Charakter erstellen wollte als einen Superhelden. Demnach sei Isaac Clark aus Dead Space 1 und 2 ein Allerwelts-Typ.
“Right from the start we knew that we wanted you to play a guy who was kind of an everyday guy. Again, we didn’t want you to play a superhero, and we didn’t want your character to be a space marine as well. We wanted to feel that you were a normal everyday kind of guy so that it felt like it made the game a little bit more believable again and a little scarier because you didn’t have super powers at your disposal. At the start, we were sort of doing concepts of what this guy would look like in an engineering suit. We thought an engineer would be a believable kind of character to have in this universe. We started thinking about the story for Dead Space, and the idea came up that you would be going to this ship that was stranded in space. Of course it makes a lot of sense that you send an engineer out. And that gave you a lot of interesting things to do in this world as well.”
Das Bild oben stammt aus dem zweiten Teil.

┌──────────────────────────────────────────────────────────────────────┐
   Game: Dead Space | Genre: Action-Horror | System(e): PS3, Xbox 360, PC
   Hersteller: Electronic Arts | Entwickler: EA Redwood Shores | USK: ab 18 | Release: 6.11.2008
└──────────────────────────────────────────────────────────────────────┘

┌──────────────────────────────────────────────────────────────────────┐
   Game: Dead Space 2 | Genre: Action-Horror | System(e): PS3, Xbox 360, PC
   Hersteller: Electronic Arts | Entwickler: Visceral Games | USK: ab 18, cut | Release: 3.02.2011
└──────────────────────────────────────────────────────────────────────┘

Jensen6