Ghosts won’t have branching missions and moral choices like in
Black Ops 2.
Infinity Ward’s Mark Rubin said:
“We don’t have the same branching
system [Treyarch] do, obviously. But there is basically this way that,
when you are in a mission, you might find something, if you grab it,
then something opens up later in a different mission, or something
happens later in that mission, that wouldn’t have happened if you didn’t
do them”.
Those items ( intel – mobile phones, laptops) will pop up
“several times throughout the whole campaign”.