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Ghosts won’t have branching missions and moral choices like in Black Ops 2.
Infinity Ward’s Mark Rubin said: “We don’t have the same branching system [Treyarch] do, obviously. But there is basically this way that, when you are in a mission, you might find something, if you grab it, then something opens up later in a different mission, or something happens later in that mission, that wouldn’t have happened if you didn’t do them”.
Those items ( intel – mobile phones, laptops) will pop up “several times throughout the whole campaign”.