23 June 2013

Next-gen versions of Battlefield 4 to have 64-players, 60 FPS - spectator mode revealed

 
Developer DICE aims for 64-players and 60 FPS on PS4 and Xbox One. 

Executive producer Patrick Bach hopes to bring 64-player matches and 60FPS to the PS4 and Xbox One versions of the shooter while the PC edition is the benchmark.

“We have a very complicated game with a lot of moving parts. We had to decide, yes, we will do this in 60FPS. Everything else is secondary. We know the game is great when you have 64 players and destruction, and if we could get what we had on PC for a long time in your living room with a pad, wouldn’t that be amazing? That’s what we’re aiming for.” 

The PC version represents the “full Battlefield experience”, but DICE wants those playing on PS4 and Xbox One to have a whole new level of chaos in Battlefield 4.

“They [next-gen console players] will experience another level of chaos they haven’t seen before. 12 versus 12, you can keep track of quite a few people, but only so many. When you get to 32 versus 32, that’s when it becomes hard to keep track of the other team, when it feels like there are more things going on than just around me and what I can control. That’s the experience we always wanted to get to with the consoles without sacrificing the other core pillars of the franchise.”