27 September 2011

Call of Duty: Modern Warfare 3: Fehler von MW2 werden mit Teil 3 verbessert - wie die dedizierten Server



Die Fehler des Vorgängers sollen mit dem dritten Teil ausgebessert werden. Dazu gehören auch die dedizierten Server.







“As our first time going to Steam, it was our first time doing a lot of different things like adding in the matchmaking,” sagte Robert Bowling von Entwickler Infinity Ward über Modern Warfare 2. “It was about trying to control the experience ourselves. We wanted to unify the experience across every platform but it was always intended to be the first step in a series in what IWNet would become.”

Bowling erklärte, dass das "peer-to-peer only matchmaking" in Modern Warfare 2 “regretfully didn’t achieve that we wanted it to achieve”. Das ist der Grund warum man mit Modern Warfare 3 erneut Dedicated Servers einführt.

“In every aspect of Modern Warfare 3 it was about looking at our player feedback, what they wanted. More importantly, in every aspect from gameplay to dedicated servers, it was about giving more options, more control to our players, to have the experience that they want to have. Coming out of Modern Warfare 2 it was pretty clear what our PC audience was looking for and what direction they wanted us to go in. The conversation was pretty straight forward because we knew what they wanted and we wanted to execute on that.”

Andere Dinge, die an Modern Warfare 3 geändert wurden, waren auch Fehler aus dem zweiten Teil, die man nun verbessern will. “Modern Warfare 2 had a lot of problems with cheating and hacking, especially on the PC, that VAC didn’t fully take care of,” gab Bowling zu. “As a result we’ve done a lot of work on Modern Warfare 3 on the back end. We are still using VAC in Steam but in addition to that we’ve done much more work on the backend, locking down our stuff to make it more secure, to make sure we have more flexibility on addressing things like that ourselves rather than just relying on some third party anti-cheat program.”

“A lot of that stuff can be done through Elite that we can review. Then we have tools to report player stuff in game that players can use, and we’ll have entire teams monitoring and taking actions on those.” Bowling sagte, dass das "monitoring tech" schon in Black Ops eingeführt wurde und jetzt von Infinity Ward erweitert wurde. “With Elite that is launching with Modern Warfare 3, we’re taking that in an all new area, having full teams dedicated solely to that.”

Er gab außerdem bekannt, dass es dedizierte Server nur auf dem PC geben wird, PS3- und Xbox 360-Version müssen wohl ohne auskommen.

Jensen6