20 June 2013

The Division is Ubisoft's new game - E3 2013 trailer, screens and details here

 
Ubisoft has revealed a multiplayer-open world game called Tom Clancy's The Division.

Ubisoft announced the multiplayer-open world game The Division which is a new Tom Clancy game. It includes the tactical and stealth gameplay style of other Tom Clancy games (Splinter Cell, Rainbow Six, Ghost Recon) and it is set in a post-apocalyptic world. The Division is fully playable in single player but is all about co-op, PvP and faction versus faction gameplay.

Developed by Ubisoft Massive for PS4 and Xbox One, the game is about a pandemic caused by infected banknotes on Black Friday. Tom Clancy’s The Division is a next-gen, online, open-world RPG which takes place in the United States. The demo video below shows off New York. The launch is set for 2014.

Ubisoft Massive Entertainment hasn’t ruled out the possibility of other platforms. “We are optimizing the experience for next gen consoles. However, we are not ruling out any platforms for the future.” So there's still hope that the game will make it to PC. Gamers have started a petition for a PC version.

This is the official description from Ubisoft:
“Back in 2001, a group of scientists and politicians launched a project called Dark Winter, an exercise to test the emergency response to a bio-terrorist attack. The simulation revealed how quickly everything would fall apart, with massive civilian casualties and a complete breakdown of civil society. The bio-attack came from the flu virus which can survive on a bank note for up to 17 days. In the game, a pandemic begins on Black Friday – the biggest shopping day of the year – jumping from money to person, from toys to food, from parent to child and back again. And then everything crumbles. In just one day the hospitals reach capacity. In another, entire zones will be quarantined. By the third day, the stock market has collapsed. Day four: the power fails, the taps run dry, the shelves are empty. And in just five days, everyone is a threat.”

Game director Ryan Barnard from Ubisoft explained that The Division does not have classes. Players earn points which they invest in abilities from any role.

“So in the first 15 minutes of the game, we’re not asking you to choose what you are and how you want to play The Division. You’ll discover how you want to play while playing the game. How your Division agent and mine work together is very important. Being open and not being class-locked will allow you to go back to your skills and talents and make adjustments.”