02 October 2012

Treyarch and Activision finally reveal the Zombies mode, new trailer

 
The teased Zombies mode has been revealed with a reveal trailer and detailed information.






 
Treyarch and Activision finally revealed the Zombies mode of the game. When you pre-order the Black Ops 2 Hardened Edition or the Care Package Edition you receive the exclusive Nuketown Zombies map.

Three zombie modes will be included in the shooter:
  • Tranzit which will include a “big, giant, expansive world, significantly bigger than anything [Treyarch has] ever created,” for solo up to four-players in co-op.
  • Survival which sees players being attacked in a single area in the Tranzit world. Players will hold off zombies in a safe area and go out into the throng to nab bonuses scattered throughout the environment. Survival areas will be similar to dedicated maps with access to multiple areas designed to play as a standalone section in solo or as a four-player co-op session.
  • Grief is a new mode for up to eight players which combines Survival with competitive elements. Two teams of four players are tossed into the world of Tranzit and will have to outlive the other team. Players cannot kill each other but they can put the other team in unfavorable situations. Think of it as Humans vs. Humans vs. Zombies.
The Zombies mode also contains:
  • Stat tracking – Ahows you how many undead kills you have made.
  • Leaderboards – These will be available for each zombie mode and some rankings will be based on maps.
  • Improved Matchmaking – Will match players faster than in the past and Treyarch said the system will match players with similar skills in the zombies mode.
  • Custom Games – It will allow you to create custom games of the modes and allow for setting a starting round with players given points at the start which coincide with the round choice. Players can purchase weapons, set challenges such as Headshots Only, turn magic items off or allow for no use of Pack-a-Punch.
  • four new playable characters, one a female, and no narrative because the narrative is being created by “fans for the mode.”
  •  more zombie types, including “normal zombies” and “special zombies”
This is what Treyarch’s Mark Lamia said about the mode: “Because it’s open and because there are multiple locations in this world where you can play and where the infestation is, there’s different strategies about how you can approach it. It’s a much bigger world with much more going on.”