15 September 2012

United Front Games talks about Sleeping Dog's success

 
The developer talks about the game’s success and responds to the ‘new IP’ comment made by Frank Gibeau from EA.






United Front Games producer Jen Timms talke about the success of the game in an interview with vg247.com: “Oh god we were so happy as a studio. The Sleeping Dogs team just worked so hard, and there had been some trials you know? It’s been tough for the studio as a whole at some points,” Timms added, “but it’s so great because they were sitting on something they knew was really, really good, and we had the talent, the ability and the know-how.”  

“It was so good to just see the benefits of that now that it’s out there in the real world, and as a studio it’s just such an exciting time to have such great games that are completely diverse coming out. Both [Sleeping Dogs and LittleBigPlanet Karting] will have launched in in the latter half of this year after a lot of tears and a lot of hard work. We’re just so happy that it’s done so well, and that’s really just exciting.”

Timms also commented on EA’s Frank Gibeau, who said that releasing new IP – like Sleeping Dogs – so late in the current console cycle is a bad idea. “You do take risks, but that’s what we do as game developers right? We have our ideas, we want to get them out there and then we want to work on something new.”  

“That’s what it’s all about and unfortunately we don’t always get the opportunity to do that because of the climate of the industry right now,” Timms continued, “but when you are an independent triple-a studio like we are – one of the few left around, especially in Vancouver – it’s not something you take lightly. We’re very proud and feel lucky of the fact that we do what we do.”

“Hopefully with the success of Sleeping Dogs and hopefully the success of LittleBigPlanet Karting, we’ll get he ability to do more of that in future.”