17 February 2012

Prototype: Alex Mercer war unbeliebt bei den Fans, laut Radical Entertainment



Entwickler Radical äußerte sich nun zum eher unbeliebten Hauptcharakter des ersten Spiels. Dies will man mit James Heller im kommenden Spiel besser machen.






Dave Fracchia von Radical Entertainment sagte nun, dass man hofft, dass die Fans den neuen Protagonisten Sgt. James Heller mehr mögen als Alex Mercer, der den Fans im ersten Spiel nicht so gefallen hat. Dies lag seiner Meinung nach daran das Alex' nicht genügend Charaktertiefe hatte

“Some people literally came out and said, ‘Man, Mercer was a dick!’ For me, Mercer was still pretty cool. I’m an ex-scientist myself and a thinking kind of guy. Maybe not so much a socio-path like he was,” sagte Fracchia gegenüber Eurogamer.

“I like characters that are interesting. They don’t have to be good. In fact, most interesting characters are conflicted good and bad. Even Heller, he’s gone to the point of wanting to go after Mercer, so it’s almost like to the point with post-traumatic syndrome that it’s unhealthy how much he just wants to go after Mercer.”

“He’s got his own depth and things he’s gone through. And of course, the loss of his family is a very dark thing to go through. We wanted an emotional connection. In many respects Heller’s more likeable because of his depth.”

Da Alex Mercer in Prototype 2 zurückkehrt, erhält seine Figur auch mehr Charaktertiefe und soll so auf mehr Zustimmung bei den Spielern sorgen.

“For us, it was just getting into better storytelling,” so Fracchia. “That’s what it comes down to. You have to have depth. The likeability comes from that depth. You could like characters that are, quote unquote, bad, because they’re not necessarily doing what they feel is bad, and they’re interesting.”

Jensen6