BioWare erklärte jetzt, dass die beiden vorherigen Spiele nur Präambeln zu Mass Effect 3 waren, zum abschließenden Teil der Trilogie.
BioWare Edmonton GM Aaryn Flynn sagte in einem Interview, dass Mass Effect 3 eine gute Auflösung bietet und dass die Vorgänger nur auf den dritten Teil hinarbeiteten und auf den finalen Moment der Trilogie.
“We want to make sure that if someone is new to the franchise they feel very comfortable playing Mass Effect 3,” erklärt er. “Certainly it’s a very polished experience. In the story it starts at a time with a very singular focus and purpose in the galaxy. You could say the previous games were just a preamble to this moment. Everything has been building to this. It’s like the Superbowl. Who cares what happened in the regular season? Now’s the one that matters.”
“Fans want a definitive end. They’ll be the judge of that ultimately when they play it and see how we do that. Certainly, what this game absolutely does represent is the culmination of almost a decade’s worth of work for the studio and for Casey [Hudson] and his team in terms of exactly what we’re trying to do with the game we kicked off almost ten years ago”, so der Entwickler.
Flynn fährt fort: “They’re working really hard to make it a real proper conclusion, something that’s fitting to what they’ve worked on for so long, and what the fans are telling us they’re dying to see. It feels good for them. They’re excited about the story they’re going to tell and what’s going to happen in the game. They’ve got lots of surprises up their sleeve and stuff they’ve been holding onto for a while.”
■ Jensen6